While Blizzard's blog posts provide the first details in regards to D2R Items Immortal's plans post-launch, it does not mention listening to feedback from players in the context of Diablo Immortal's highly criticized microtransactions and pay-to win mechanics, which have upset many in this Diablo community. While the microtransactions may appear to be wildly popular, Diablo Immortal has reportedly already made $50 million dollars since it's debut.Your first step in starting is choosing a class, and unfortunately, the game does about as little as possible to describe what it's like to play in any of them. With the exception of a brief description of the game, you're left to make your decision mostly on the appearance of each class.
You can create new characters However, you aren't able to swap classes once you make the decision to play, which means that whatever time you spend in the role of a character is for nothing if you decide that you'd prefer to play a different. (You are able, however, to take advantage of the shared loot boxes to transfer items between characters. There's no more starting an adventure, dumping everything you have, exiting, and then returning to another character to move things.)
Some classes are better suited for newcomers than others. Sorceress is heavily dependent upon mana and spellcasting as one would expect. She is also very fragile, making it a more challenging character to play on your own in the beginning (although her ability to teleport can be an incredible lifesaver once are able to master it).
On the other hand Paladins can take more an injury and heal themselves without the use of potions, whereas Necromancers have the ability to buy diablo II resurrected items summon an army of minions. They will not just deal destruction, but additionally they can distract and absorb enemies' attacks, helping keep you alive.